JoJo’s Bizarre Adventure

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Imagine if Dragon Ball Z was actually good, or if Kill la Kill wasn’t so weird.

I feel sorry for this anime. It takes a stupid, pointless idea and makes the best of it. The world has dozens of stories about macho dudes beating up other macho dudes because they don’t agree with their morals. In the worst cases, these stories are filled with overcomplicated fight systems nobody cares about, and silly monologues.

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The world of macho dudes who never really die, where time doesn’t exist is a bit tired now. Franchises like Naruto, One Piece and Dragon Ball will outlast the heat death of the universe. It’s bizarre how no author of these mangas pulled a Robert Jordan, but nothing is as bizarre as this anime.

Macho-ness, like most tropes, is bad because it’s boring. The problem with using tropes has nothing to do with sophistication. It’s just that after seeing the same technique for 100 stories, you get bored. You become like JoJo and can predict their next sentences. Bad cliches are used by storytellers who don’t know what kind of story they want to tell. Is it an epic adventure? A silly show about silly people beating each other? An examination of good an evil?

JoJo‘s strength is the focus, unlike all these shows. The anime makes it clear what it wants to be early in the beginning. Then, every single thing that happens connects to that. JoJo wants to deliver a simple story of good and evil. The bad guys are really, really bad. The good guys are really good and charming. If the fate of the world was really in the hands of a macho dude, we’d all be filled with adrenaline. When it’s a bunch of colors on the screen, you need more than this.

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Since JoJo knows its purpose is to deliver excitement, it will do everything it can to raise the stakes. Bad guys don’t come back after being defeated just because you can milk the show a little more. They come back because it raises the stakes, makes us wonder how they can be defeated. The anime establishes that everyone knows what everyone’s next move is, which is exciting because we wonder when will one of these will fail.

Battles in anime always have pre-determined results. Every battle in anime is a man playing chess against himself. So a battle is only as exciting when the writers can challenge themselves, when they find ways to overturn their own schemes. The set-pieces drive the battles, not just meaningless shots of people using fists. Each battle is a progression of moves. It’s an odd way to describe a fight but they’re like a chess game in how every move has a clear influence on what happens next. There’s something thrilling in seeing a person trying hard to beat himself up in chess.

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It’s not the animation that sparks up the battle, which is weird. Most of the time, exciting fights are well animated. They have fluid movements that create a kinetic energy. JoJo opts for more still shots, but its set-pieces and beautiful progression saves it.

The art style itself is very old school and gloriously macho. It’s so old-school it’s jarring at first. Everyone has a Schwarznegger build and dangerously low amounts of fat. Even characters who don’t fight look muscular, with square faces and bodies of an endomorph. This style can be ugly. It does suffer from Same Face Syndrome, but they make up for it in other ways. Where it fails to dazzle in character shapes, it succeeds in customes and hairstyle. Every important character has a unique, often elaborate dress style.

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In fact, beyond the endomorph build, JoJo‘s version of macho is unique. Perhaps it was common in old times, but today it’s rarer. We now love our heroes rebellious, slightly selfish and enforcing their morality in brutal ways. We want Deadpool and Iron Man, heroes who are only good because the plot requires it. The macho-ness of JoJo is the ‘respectable gentleman’, a man who respects even his enemies. The first part drills this the most, but even the second arc with the rowdy second JoJo has it. Wham is an honorable villain. JoJo duels him fairly and with respect, rather than with malice.

So the characters don’t look gritty and tough. Rather, in the language of 12-year-old kids, they look gay. Their customes are elaborate and decorative. They look like men who are so sure of their macho-ness that they don’t mind looking so ridiculous.

The female design also enforces this weird form of macho-ness. JoJo doesn’t downplay the female’s femininity. In fact, it shows it with all the glory. Although there are no ecchi moments, the female characters look distinctly feminine – lipstick, eyelashes, gentle features. A common problem in battle shounen is that everyone is so macho, the show is afraid of femininity. So besides having longer hair and breasts, the females look like men. JoJo doesn’t need sexuality to remember its female characters are female. It’s a macho series that doesn’t view femininity as a weakness.vlcsnap-2016-03-05-23h15m50s208

For all its fun (and it’s a lot of fun), there’s a glass ceiling it cannot break. It’s a great macho adventure about saving the world, but that’s all there is. It does a lot with its style, but it’s always limited by it. Dragon Ball Z looks pathetic next to it, but JoJo is overshadowed by Kill la Kill. For all of its weirdness and energy, it never becomes as absurd Kill la Kill. It aims there and it succeeds enough to not become useless. I’ll definitely check out the sequels, but Imaishi’s cartoon prove there is so much more you can do with macho bullshit and saving the world. The fact JoJo keeps up with it and and is still worthwhile is a point for it.

JoJo is excellent at what it does. There are plenty of silly people who think there’s no value in adventure stories about saving the world. It may not be Kill la Kill, but it gets everything else right – the pacing is focused, the art is beautiful, the fights are coherent. It’s the sort of thing that inspires a lot of anime that can’t measure up to it.

6 skedaddling out of 5 here