Another

another
What we have here isn’t so much an anime, but an experiment. At least I hope it’s an experiment, because as an anime it’s quite an atrocity. It deserves a place in the bottom of the barrel, not because it’s awful in a unique way. There’s no content, nothing particularly offensive that stick out. It’s just a series of mistakes piling up on one another.

If this is an experiment, it’s an interesting and important one. In fact, as an experiment it deserves the attention of all literary scholars. Finally, a piece of fiction tries to answer the age-old question of what is more important – execution or the idea. Since the end result is closer to vomit caused by excessive drinking (which itself was a means of coping with an awful party), the answer is execution.

vlcsnap-2017-04-16-22h23m37s246

“Execution” is an ironic word to use in the context of this crappy anime, both because a lot of characters die and the anime ends up killing its brilliant premise. Most creators don’t have any idea what ‘horror’ actually means. They think we experience horror when someone holds a knife against us and we need to fight them, but that’s not it. A dangerous situation where there are a few predictable outcomes, some of them bad is thrilling and causes adrenaline but it’s not scary.

People are afraid of walking alone in the streets and of being on the stage, yet no one is going to kill you if you deliver a speech (Unless you’re a politician). The common ground between two is the unknown, and more importantly a fairly hostile unknown. Horror is effective when we know or speculate there is something hostile there and don’t know its nature. The best of horror is striking a balance – having a good enough idea what kind of danger there is, but not enough.

vlcsnap-2017-04-16-22h23m55s169

Horror fiction often features weak protagonists. In order to effective, the protagonists need to know little so they won’t really have a way to defeat the Big Bad. Stories are the scariest not at the climax – it means very little in this genre. Experiencing the unknown is what’s important. A shot of Michael Myers standing outside the house is scary, because we don’t really know what Myers is except the fact he kills people for some reason. More than any other genre, Horror isn’t about a tight structure but strong, atmospheric moments emphasizing how the characters view the world.

The creators commit the horrible mistake of thinking that what works in video games also works in fiction. So the main character isn’t actually a human, but a distinct organism only found in shitty stories called Plotus Moverus. Exploring a mystery on my own is one thing. Merely watching someone else do it is something else. Shows on TV that show you how to cook things have more narrative thrust, more personality. People actually remember all those dudes in TV who talk about food, yet I’ll only remember Kouchi because he starred in this horrible anime.

vlcsnap-2017-04-16-22h24m11s56

Kouchi gives a point of view with less personality than a Wikipedia article, so already we lack any kind of framing for this town. Look at this as a self-insert character, and you get zilch. If Kouchi had a psychology or a personality that would react to the horror, then I could insert myself into him and feel like I’m experiencing the same thing. I could use this story not only to explore the nature of horror but how we can react to horrifying things. Kouchi only gathers data.

The scenary is now responsible to frame this story as scary, and at the beginning it’s actually quite good. People criticized it because ‘nothing happened’, but they just misunderstand the genre. Things don’t have to happen and it may be for the best if they won’t. What should go on is atmosphere. The art and especially the background is fantastic. The colors are varied, yet there’s a slight dark tone to everything – not enough to make it monochrome, but enough to hint there’s something bad going on underneath. This balance is difficult to attain but the series does it. Every scene in the beginning is imbued with uneasiness, empty streets of a small, isolated town and a dark shade over thing because disaster can strike at any moment.

vlcsnap-2017-04-16-22h25m17s223

An episode which takes place at the beach is a perfect example of how well the atmosphere works. There is silence and uneasiness all over it. Every interaction is a bit more hushed. A game of fishing ends with people capturing nothing interesting but kelp and a blowfish. Romance is right around the corner, but everyone is too preocupied with the horror to go with it

Here you get why the premise is so brilliant. By its very nature it’s horror, it’s a premise where people know disaster strikes but not really its nature or how to stop it or how exactly it will affect. Reduce the genre to its bare bones and you get that. Now all you need to do is let the characters do their thing. Let them react to the situation with their personalities. Let it affect their relationship, the structure of the town. Show us the effect of death and the unknown on us, tickle our sense of empathy.

vlcsnap-2017-04-16-22h24m27s220

Mentioning the Saw film at this point, because they’re an example of how this anime failed. The first Saw film featured two dudes locked in a rusty bathroom which is quite frightening, but that’s also because of the mystery – what the hell is that bathroom? The anime does contain a mystery, but instead of letting it be one they solve it in – get this! – one episode. No, really, there is no build-up or any psychological thrust to the discovery. One day a character info-dumps the whole equation. Now the characters only need to find the X, literally.

Remove the mystery and the psychology and all you have left is a dull process of elimination. The side-characters are slightly better than Kouchi but even they don’t do much. The last episodes consist of fire and brimstone and that hardly makes for an effective climax. As an action scene it might serve, but its main role is to revel and swim in the blood of the characters.

vlcsnap-2017-04-16-22h24m40s78

What it reveals is what I tried to suppress all along – that the mystery isn’t actually a symbol for our fear of death, but a plot tool to kill characters. Instead of experiencing this anguish and angt, understand the meaning of fear and trembling and reflect upon the nature of death you enter a guessing game. Every episode is a game of ‘who dies next?’ until it ends with a massacre that might’ve been effective with a different build-up. Too bad it’s just has everyone smiling psychotically while chanting the same sentence.

In the beginning of the anime Stephen King is dropped, a popular writer with great ideas and horrible execution. Even he wasn’t that bad, but the series is loyal to his style. It took an idea so good you can use it to explain the nature of the genre and turned it into a who’s-gonna-die game. The final twist isn’t that surprising either and doesn’t add any meaning, although it could’ve lead to a powerful character moment if Kouchi had something resembling a personality. Write off the popularity of this anime as pure shock value.

1.5 spooky stuff out of 5

Sundays Without God (Kamisama no Inai Nichiyoubi)

sundays.jpg
This is such a bizarre anime. I’ve seen anime and movies with trippy imagery. I’ve read stories with pages of gibberish, yet few works of fiction left me with a sense of culture shock like this. Such anime are so original it’s hard to make them truly terrible, since the novelty value is there. Creators also tend to be as confused as the viewer, so they rarely reach their full potential.

When you have a unique premise on your hands that doesn’t owe anything to any tradition, there are two ways to go about it. You can either go full retard, mine the premise for anything it has and throw the kitchen sink along with everything. Since you have no idea how your anime is supposed to work, all you can do is try everything and hope something sticks. There’s a famous anime who did this and it’s called Future Diary.

vlcsnap-2017-03-26-00h35m19s127

The other route is the safer one. You let your story flow, but you never try too hard to understand it. You let characters interact and explore your world, but you refrain from anything too attention-grabbing. The anime will narrow its focus. Its structure will become almost RPG-like, giving the protagonist a basic objective to complete and finish it off.

Sundays Without God takes the latter route, but the result isn’t a complete failure. Despite not playing with the structure, its setting and premise are so weird that the feeling of culture shock is persistent. The stories that make up the anime are also good enough on their own and take advantage of the setting. You cannot tell them in any other context. Still, something feels off. It’s not completely weird, not completely normal and leans towards the weird without mining it too much. The result is anime that’s enjoyable like an ordinary anime while feeling weird.

The best thing about the anime is it unique setting and tone. It’s a perfect example of how you don’t need a lot of details to create a unique world. The world here is simple. God is gone, no one can get born and dead people don’t really die. It’s apocalypse in slow motion. We’ve had a lot of stories about what happens after the apocalypse and we tend to imagine it as something swift and fast. Here, the world is in the process of ending.

vlcsnap-2017-03-26-00h34m52s114

Human beings are resilient things, though. Even if the sun will explode, we’ll most likely try to save something. Survival instinct is so strong that it defies rationality and free will. In this case, the world isn’t ending so much as life reaches its epilogue. Life isn’t bad, but it keeps moving in an ordinary pace towards its ending.

What do you do when you’re the last generation? The anime is essentially about this, but it seems so weirded out by its premise it doesn’t really explore it. The first stories deal directly with these themes – one character is about to be the last of the last generation, which is the worst isolation you can have. The city of the dead is an interesting expressions of the Metaphysical Rebellion – how we can rebel against our circumstances and reject them.

The structure doesn’t prevent exploration of these topics, since many shows used shorter length with depth. The method of storytelling gets in the way. There’s an objective to solve, and the characters spend more time trying to solve it. While the pacing isn’t thriller-like, it’s too fast for such a premise. It doesn’t slow down enough to show how characters exist outside the story.

vlcsnap-2017-03-26-00h33m59s96

Characters’ existence outside the story is one of the best ways to convince us they’re real, to make us care about them and see their humanity. Stories are something humans create and we don’t live in just one. A focused storyteller shows snippets of other stories the characters can have, but then goes back to the main one. A master storyteller can imply these side-stories and connect them to the main plotline. The anime doesn’t do this. Its focus is too narrow.

It’s a shame, because the storytelling is quite excellent. The format is familiar – we have a good, well-meaning character visiting people and helping them. Ai isn’t just a vehicle to tell the stories of these people. Her personality and position is directly tied to her role. In a world where everyone’s ready to die or desperately fighting death, she’s a piece of light. She’s the youngest person alive, a possibility that there might be a future.

She’s not a lantern, though. When things go bad, Ai doesn’t say some nice things and the story ends. Often, she gives those pep talks but stumbles. The world is, after all, ending. Problems still exist and are hard to solve. Ai may be an optimist, but she’s a struggling optimist. We see her doubts, how much she tries to cling to her optimism despite everything.

vlcsnap-2017-03-26-00h32m50s177

This is where the anime’s faults lay. Although this is an excellent usage of such a character, they don’t take it far enough. Ai struggles, but the creators put her so much in the role of problem-solver she doesn’t have time to ingest the struggling. There’s no time to see how the possible failures affect Ai’s psych. Stories don’t always end just like she wants them to, and that should influence her worldview. How do you stay optimistic when things don’t go as expected? Do you blind your own eyes? Do you become pessimistic, or do you accept things as they are? The anime never addresses these questions.

The themes of wishing does make its appearance, but the creators aren’t sure what to do with it. People wish for things. Sometimes they come true, sometimes they don’t and sometimes they come true but the result is painful. It speaks volumes when a messy anime like Big Order addresses these themes better. They’re present, but wishing is not a plot device here and there aren’t enough angles to explore this topic from. It’s just there.

The art style continues the weird nature of the quality. The character’s looks are distinct and memorable enough, but the art style itself isn’t. You can put these characters in a school anime and they wouldn’t feel out of place (except for the outfits). There’s variety in how everyone looks and the school arc lets them show off their designs, but nothing connects it. Characters shouldn’t just look distinct but there should be a style that connects them, quirks that make the design memorable and make you wonder what else you can do with it.

On the other hand, the color schemes and backgrounds are beautiful. The anime finally fulfills potential. The colors are balanced. Light and dark tones are mixed. A burning red or a cold blue is are the dominating colors, and they have just enough brightness to make the world seem normal. There’s also a little darkness in them that reminds you that the world is dying. It’s a balance that’s hard to get. You can easily find yourself in bland colors, but here they’re the perfect mix of darkness and lights that fit the weird tone of the series.

Sundays Without God is a flawed anime, but nevertheless an anime like no other. Its failures hold it back from greatness, and but their nature prevents them from being offensive. When it falls, it’s not because it does stupid things. Rather, it’s too afraid to play with its ideas. They stand on their own, and even as basic storytelling it’s good enough. Someone might one day run away with these and render this irrelevant, but until then it’s worth your time.

3.5 sundays out of 5

Ergo Proxy

ergoproxy
If to be great is to be misunderstood, then Ergo Proxy is truly one of the greatest anime ever. It’s second only to Future Diary in how everyone misinterprets it, both the fans and the haters. Some of what you heard is true. It’s experimental, bizarre and sometimes a little too vague. Yet no one talks about how it’s not experimental in the conventional, silly way. No one mentions how human the story is, or how traditional it is at the same time.

Somewhere at its heart is a very traditional story. It starts off with a mystery and later becomes a journey of self-discovery, a wild adventure with stand-alone set-pieces. Being experimental isn’t denying common structures but creating your own. The weirdest anime have a familiar side. They distort common tropes and structures and build something new out of them.

vlcsnap-2016-09-15-13h14m43s247

The anime makes its intentions very clear at the beginning. You know this is a deep sci-fi story because there’s no info dumps. Techno-babble is common in sci-fi and its antithesis. Sci-fi is about exploring the implications of technologies and possibles futures. How exactly a technology will work is work for scientists. The purpose of storytellers is to try to predict how it will effect us psychologically and philosophically.

Human relying on intelligent robots is familiar, but the anime is more focused on what it means. Machines are just advanced tools. Humanoid robots aren’t meant to be actual humans, but serve various factions. How far does a tool advance before it stops being a tool? The companion model is important. Tools are supposed to solve technical problems – they help us build, repair and cook. Yet here’s a tool whose purpose is to address a psychological problem.

vlcsnap-2016-09-15-13h16m17s236

Psychological problems are bigger than technical problems. The toaster is either broken or fixed and, in general, doesn’t have a will of its own. Psychology leads to wants and needs. Psychology is dynamic and is constantly changing. A tool that cannot solve a psychological problem without having long-term effects.

Intelligence is also important for the development of psychology. The more complex the problem, the more complex the tool has to be. Eventually we develop intelligent tools, but intelligence leads to psychology, to asking questions. But the AutoReives don’t have to ask too much. The main philosophical question – why live? – has been answered inside their programming. The designer of the tool decides its purpose. It designs the tool for a specific problem.

In a way, this is the argument for the non-existence of a God or for an indifferent God. Human beings don’t have their reasons of existence written in their code. The only humans who do are humans born in artificial wombs. Vincent is the prime example of the Absurd Man. If you’re confused over what happens to him, that’s okay. He’s just as confused like most people are. Unlike the AutoReives, he has to put conscious effort, to break out of his comfort zones to find meaning.

vlcsnap-2016-09-15-13h16m39s154

Even the pre-programmed people aren’t safe from the nature of reality. Intelligence is only useful if it’s able to develop on its own. An intelligent tool has to continue to learn, or else it’s not intelligent at all and can’t deal with the most complex problems. Either reality shifts and make us question our purpose, or our intelligence develops and leads us to these questions. That’s what the Cogito virus really is, isn’t it? That’s Pino’s arc. She starts off pre-programmed with a clear purpose. As she gathers experience, she develops a worldview, wants and needs. The line isn’t between men and machine. It’s between men and tools.

Ergo Proxy is mostly about the search for meaning. It’s appropriate because the anime sometimes can’t hold on to that. The conclusion it reaches is a familiar one, but I don’t think anyone has yet to supply a better answer. We cannot stop the search. Romdeau may be sealed and ordered, but the Cogito virus still exploded. People still wondered what’s going on, and Lil Mayar found a purpose of her own besides merely existing. Human connection is also important. When everything falls, there are still people to hold on to.

vlcsnap-2016-09-15-13h16m35s154

The anime mirrors the characters and humanity in general. It bumbles from style to style. The atmosphere is fairly consistent with the anime mainly borrowing from genres rather than jumping into them. Still, the theme is either pushed too upfront with name-dropping of philosophers or hidden in episodes that don’t relate to this. That’s why being aware of traditional storytelling is useful. Merely rejecting them is silly when they’re a useful crutch.

In general, falling back on tropes is a bad sign. Cliches without verve are offensively boring. Ergo Proxy‘s case isn’t giving up. Rather, it focuses on having a surface as attractive as its depths. There’s no reason to cover up a deep story with a boring surface, anyway. The mystery and the adventure are just as intriguing. While the tonal shifts aren’t huge with few moments of lighthearted fun, there’s variety in the set-pieces. It especially improves when the anime slides into its adventure arc. The set-pieces are varied and often bizarre. Episodes are told in different ways, and are often self-contained.

vlcsnap-2016-09-15-13h17m04s221

Sometimes it feels like you missed episodes, but only because the focus is on making the episode an individual creation. The connection to past events is made later. The focus is more on the story. That’s another thing people miss about the anime. For all its talk about philosophy, Ergo Proxy isn’t a collection of weird images and stoic phases. It’s heavy on storytelling, on characters interacting and things happening. It rarely, if ever, stops to inform the audience on its philosophical nature. When the AutoReives cry for their ‘raison d’etre’, it’s more because this term is common in the world rather than trying to impress the viewer with jargon.

Its only flaw is its messy nature, but that’s forgivable. Any time that explores its themes so well, that plays both the philosophical angle and the storytelling angle is bound to be messy. It’s not even lying big themes on a traditional story. Ergo Proxy constantly breaks, constantly bounces from one thing to the next. The verve is engrossing, but the anime is also confused. Since it’s not a complete experimental work and not an adventure with psychological portait, it should be in the middle. A anime that’s at once traditional and experimental should be brilliant, but that’s too much to ask for. Still, it doesn’t matter if Icarus burned when he flew to the sun. The wings still worked.

There’s no reason to pass off on this anime. It’s bizarre, messy, intelligent, emotionally engrossing and accessible. It’s far-out, so I can imagine plenty disliking this. Still, this isn’t the impenetrable Texhnolyze or Serial Experiments Lain. In fact, its awareness of traditions actually makes it more bizarre. It’s truly unusual in a way that few fictional works are. If I have to present anime to an outsider, this is one of the first I’ll think of.

4.5 autoraves out of 5

JoJo’s Bizarre Adventure: Stardust Crusaders I

STARDUST
The glass ceiling shines gloriously bright here. Isn’t the trouble with glass ceilings that they’re invisible? Yet the flaws here are so obvious. The series is no major experiment. Creators who fall to such obvious flaws often can’t get the basics of storytelling. I haven’t seen an anime that gave up so miserably since Sword Art Online. There’s no other way to describe what happens to the series halfway through. You literally see the band members running out of ideas, but the concert is still rocking.

It’s not a major disaster like Sword Art Online because the nature of giving up is different. That anime hinted at psychological and philosophical insight only to deliver a boring monomyth about an asshole and a helpless princess. Stardust Crusaders simply gives up on pushing its idea further. It’s content with sitting in the same place, offering good variations but never breaking out of the mold. I’m not sure what it says about the creator that they managed to create 10 episodes that barely add anything, yet are still a lot of fun.

vlcsnap-2016-08-30-14h26m24s231

The improvement over the first installment is that this one lives up to the title of ‘bizarre’. The previous season gained its energy from pushing archetypes to the extreme. Nothing about it was weird, thought. It was all archetypical, tough guys posing and using battle startergies. Stardust Crusaders throws the same passion for archetypes into bizare-ness.

There are about 15 villains of the week here, and each of them is a puzzle in its own. Anytime you think they ran out of ideas, something new comes up. No villain is truly like the other. The creators use this to play with genres and story types. You get the dream narrative, the killer car, the hostile creepy-looking town and the ghost ship. It’s a prime example of why people who whine about good guys winning miss the point. Of course the good guys will win – there’s no reason for them to lose unless ‘the world is unjust’ is something you explore. The fun thing about these stories is how they solve the puzzle. Just like the first series, it’s never about shouting and brute strength. Each villain is a puzzle to solve. In a way, it’s a mish-mash of mystery and battle shounen.

vlcsnap-2016-08-30-14h27m17s227

Yet this successful formula is exactly what keeps the series down. The series’ ideas never progress. There’s no gradual change in tone or characters. Events happen, but they’re too self-contained. It’s a heroic journey that’s told as a Slice of Life anime. The disconnection between the events lowers their meaning. An anime about a band of heroes fighting a different enemy every time can be fine, but it clashes with what the series is at heart. The result is something that’s stuck in-between. It’s too Slice-of-Life for the journey to feel like it actually progresses, and too journey-like for the episodes to truly deviate from each other.

It doesn’t help that the series gives up at some point. What’s worse, sitting comfortably behind your limits or trying fruitlessly to break them? The Stands eventually lose their meaning. They carry Tarot card names but their powers have little to do with it and the creators don’t even try to come up with names. What started off as using Tarot and colors as inspiration for villain was dropped in exchange for weird superpowers. They’re entertaining superpowers, but it only reinforces the disconnection between the events.

vlcsnap-2016-08-30-14h27m45s246

The series stops halfway through the actual arc. You’d think that would be a problem, but the lack of conclusion comes more from the format rather than splitting up the series. It’s these aforementioned flaws that make the last episode feel anticlimatic. All these events and enemies, and in the end nothing changed. Our heroes arrive in Egypt, so what?

Stardust Crusaders is never bad. What’s frustrating is that it always threatens to be way better than its predecessor. The characters are way better – distinctively quirky and silly. They each contribute something to the group but have enough agency to create as much conflict as they solve. The focus also never locks in on one character. They each have equal screen time. It’s so balanced it’s easy to forget Jotaru is kind of meant to be the main character. Both the enemies and the characters are more bizarre, sillier, more mythic and lifelike than the predecessor. The art is also more colorful and varied. While it doesn’t play so much with colors, the scenery is varied and the characters suffer less from Same Face Syndrome.

vlcsnap-2016-08-30-14h30m28s105

The glass ceiling is tough to break. Maybe the series didn’t even try, but chose to sit under a different ceiling. It’s still recommended to anyone who’s into fighting and macho dudes. The genre hardly gets better than this unless you’re going full retard with Kill la Kill. It dodges all the problems long-running shounen shows have – there’s focus, no babbling, no info dumps and it actually ends. Despite doing pretty much everything right, the result is only a good anime and nothing beyond this.

3 stands out of 5

 

 

 

 

 

Cute High Earth Defense Club LOVE!

earthdfe
I’m glad this exists, but not sure how I feel about it besides that.

We need an anime like this. Everyone talks about how the male point of view is dominant in media. Earth Defense Club provides plenty of fanservice for females. It’s a gloriously feminine anime, all hearts and hot boys. It also has a wink-wink satirical element, which often goes against it.

The attempt at being gloriously feminine is fantastic. It’s not even moe. The character design is useful to note the difference between male power fantasies, and females’ fantasies about guys. Ultra-mascular guys aren’t fanservice for females, but for males. The strength and endurance they show isn’t automatically sexually attractive, but something males wish for themselves.

The design of the guys here isn’t macho. It’s pretty in a distinct females’-fantasy way. There is elegance and softness to their looks. It is not genderbending. The looks simply have sex appeal and confidence to them, but also a naturalness. A developed body like in JoJo clearly shows the person worked on it. An effortless body like of these characters points to superior genes. These looks are also friendly, which is necessary for sex appeal. For a change, the male design is meant to appeal to females.

vlcsnap-2016-08-13-14h26m55s249

It’s also good when you don’t consider this factor. The purpose of character design is to express the characters’ traits, and they’re all designed according to their personality. Yumoto’s carelessness and love for cuteness is in his wide-eyes and childish hair. Yufuin has the indifferent eyes of a lazy person. Since everyone is meant to be sexually attractive, there’s no variety in body structure. However, even a small difference in the eyes – order-obsessed Kin’s narrow ones, beauty lover Akoya’s feminine ones – tell us enough.

Once you go past the visuals, it becomes unstable. Is it a satire of magical girl? Or does it take the female catering of the genre to its extreme? It cannot decide between the two. It cannot decide whether it wants to reveal the absurdities, or have fun with the cliches.

Both elements fight, and often negate each other. The enemies are too silly to take seriously, but they’re never wild enough. They’re wild enough to be considered ‘satirical’, but it’s mostly tokenism. The transformation scenes are fantastic and well-done. After they end the characters have to get self-aware about their customes.

vlcsnap-2016-08-13-14h27m27s61

It’s confusing. Am I supposed to enjoy the hot-boy-and-love world, or to mock it? This balance between satire and tribute is nearly impossible. There is a way to accomplish it, but that means not being satirical. You take the genre’s cliches and push them to the limit in order to see how much Coolness Factor you can gain. This approach must never become self-aware. The appeal of it is that the creators don’t care about how ridiculous they get.

Earth Defense Club cares too much about how cool it is. Its detachment also harms the character development. At their core, they’re great. After a few episodes, you notice that half of them don’t offer much beyond their hobbies. Some are well-written, with interests that match their personality. Yumoto, Yufuin and Ryuu don’t just name-drop their obsession. They have their own unique reactions to every situation (Yufuin’s indifference, Ryuu’s aggression). Naruko, for the most part, doesn’t do anything but reminds the viewers he’s into money.

vlcsnap-2016-08-13-14h28m00s193

The enemies often have an inner conflict, a motivation that makes them evil. This is the basic and brilliant approach to creating antagonists. The show never builds on it though. Besides ranting for a while, they don’t do much. Their monologues aren’t funny or have any insight into why they became monsters. At first, it’s exciting how every villain of the week has clear motivations. It doesn’t manner when they end up functioning in the same manner – rant for a while and then get Love Attacked.

The last episode contains a cool twists. The creators use it like a person who just won a million dollars buying 1000 bottls of craft beers. Craft beers are awesome, but if you won a million dollars there are better ways to spend it. The twist is cool, and made the wink-wink satire makes sense. However, they literally do nothing with it. It’s revealed there was something bigger than conquering the earth, power up and defeat the big bad.

The mere existence of the show is enough to make it worthwhile. Not everyday you see an anime about hot magical boys. It had a chance to do something new, to show a gloriously feminine show and be as fun as JoJo. Sadly, in the end it’s still insecure about hearts and pink and love and hot boys. The novelty value is enough to carry it for 12 episodes but I can’t imagine this working as a second season.

2.5 hot boys out of 5

Big Order

 

Big Order poster
Sakae has a bizarre, messy mind. For all the flaws in Future Diary, it’s a masterpiece. The low points – and there are many – are there because there’s few anime like it. Future Diary had no main tradition to draw from, no main road to follow. A lot of great anime follow clear traditions, building on obvious flaws and emphasizing strengths. Even the abstract Serial Experiments Lain belongs warmly in pre-millenium tension art.

It’s hard to decide whether Future Diary falls more on its good side. Expecting Big Order to fulfill that series’ promise is silly, since there can never be another one like it. If the premise sounds familiar to you, you’ll be disappointed. The structures aren’t similar at all. Still, the little you can expect is that the anime will fail in a spectacular fashion.

vlcsnap-2016-08-04-13h47m05s122

The crucial flaw in Big Order isn’t the lacking characters or the plot. The bad traits of Future Diary are amplified, but at least they have the same energy that one had. The problem is that the core of the anime is generic. Remove the layers, the odd designs, the violence and the messy plot and you’re left with some kind of a battle shounen about saving the world for this one person we love so much because we’re related to them by blood.

I never wanted to say this about a work by Sakae. Big Order is normal. Everything good about is just a cover on a generic story.

The beginning is good enough. The power of Orders is close to be symbolic rather than battle skills. There’s a little exploration about the nature of wills, how our wills are limited and they could even do something the concept of losing loved ones. Two characters get completely different wishes despite losing their family. The conflicting nature of wishes is addressed and by the time the antagonist is revealed, he’s given some time to express himself.

The character design isn’t as expressive, but Sakae still goes wild with it. There’s a nun with bunny ears, a twintailed girl with a flower in hair, two long-haired dudes and a square guy. Everyone wears weird outfits and the design plays with body structure and size. Characters who appear for barely 10 minutes in the whole show get a memorable design.

The highlight of the show is DAISY, a bizarre creation that deserved a better anime or at least a cameo appearance in the revamp of Future Diay, whenever someone gets around to make it. That little touch of having her hang upside down adds a lot. It emphasizes the distance she views humanity from. Although she’s meant to be a fairy who grants wishes, she’s always distant and slightly cynical towards the whole thing. It gets nowhere, but every time she appears she injects some life.

vlcsnap-2016-08-04-13h48m25s187

Oddly enough, the most normal creations in the anime are the main characters. People who wanted a Future Diary copy were disappointed. In fact, it often feels like the anime tries too hard to distance itself from its big sister. Why is that? Future Diary is unique enough to be worth revisiting. If Sakae wants to do something new so much, why is he falling back on cliches?

Yukki/Yuno were deeply flawed human beings. People disliked them for their nature, but they missed the point. They were supposed to be imperfect. Everyone in that series was imperfect, was full of desires and selfishness. This gave them humanity and made it believable at its most surreal. Eiji is a likable guy who only wants to live happy with his sister, but he has no desires, no motivations whatsoever.

He’s responsible for humanity’s worst horror, and that concept of guilt is explored for a while but abandoned. Scenes showing how much everyone hates Eiji are that type of deep moments Sakae can conjure. How everyone gathers around televisions, how they wallow in their hatred for this one person is frightening. Even if he is that horrible, what about this hatred? It’s the cult of anti-personality, and even if you think it doesn’t exist just look at how everyone reacts to Trump or Hitler.

Since Eiji is, at his heart, a generic moral hero who only wants to defend his loved ones this means nothing. His only drive in the series is protecting his sister and the guilt kind of drives him, but was it necessary? He’d want to keep his sister safe even if he didn’t cause a great destruction. We never see the psychological effect of guilt, of knowing everyone hates you. Occasionally there are hints Eiji is actually working alone, but that’s never expanded upon. The whole ‘one man and his sister against the world’ could work even just as a fun show, but it never goes there. The guilt is just another element in the many tired speeches about protecting Sena.

As for her, she’s an object. Everyone cares deeply about her happiness, but why? Her connection to Eiji is only by blood. It’s not that we don’t know how their relationship is. It simply doesn’t exist. Whenever they interact, she’s simply being cute and he’s being nice. If her cuteness was integral, if that charm was emphasized, exaggerated and played with then fine. She’s never portrayed as a character that captures people’s heart. Rather, it’s the lifeless trope of hapless girl who’s convenient to rescue.

vlcsnap-2016-08-04-13h50m17s24

It doesn’t help that the few times we get insight into other characters, it always has to do with protecting loved ones. The Future Diary had the ‘dark past’ cliche, but at least each character had a slightly different past and reacted to it different. Characters may have different Orders, but they all wish they could’ve rescued their friends or family and they don’t gain different conclusions out of the loss.

Loss is one of the worst experiences you can go through. If we all experienced in the same way though, it wouldn’t be so harrowing. Misery loves company, and by listening to how others felt when their parents or friends or spouses died would’ve helped us through. Loss is such a harrowing thing, and how you lose someone affects how you react to it. Big Order only plays with the emotional weight it has. It gives the characters a convenient excuse to do what they do. That’s better than making them plain evil, but it’s not enough to make them wholly human. They’re not given motivations, but batteries in different colors.

The only thing the show has going for it is Sakae’s wild imagination. The little he had left was for wacky set-pieces. There are odd situations and turns all over the anime. Gates open to mental spaces, characters become pregnant by touching their ears, an obstacle course – somewhere here an incredibly fun anime is hiding. But Big Order doesn’t have the conviction Future Diary had.

That one jumped from genre to genre, but it approached each with so much conviction you could create 10 seperate anime out of it. Big Order is more scared of becoming a clone, so it does away with anything resembling Thriller, chucks away most of the romance and piles on the action. There aren’t many tonal shifts and doing away with the death game scenario looks silly with what you have left. If it concludes with people sacrificing themselves to make a non-character happy, what’s the point?

There’s energy and verve here, but Big Order is a mess without directions. Notice the use of plural form. If it was an amalgam of genres that didn’t gel, it would be brave enough to be interesting. Instead, it’s too scared of its big sister. So it pushes forward, one wacky set-piece after another. Without a core, or multiple ones to rely on all it has is cliches. This is a perfect examples of when tropes are a bad thing. The anime uses them only because it has nothing to say, because it’s too afraid to explore its themes and too afraid to pile on the ideas. So yes, there’s a Rock God and a pentagram of some sorts and gates and an upside down fairy, but it’s just another story about protecting the little sister. Try BioShock instead.

2.5 floating girls out of 5

Parasyte: The Maxim (Kiseiju: Sei no Kakuritsu)

parasyte
Humans are bad. They ruin the beautiful planet earth. No, wait, humans are actually good and all bad people aren’t humans. Eating meat is evil, or it’s a part of nature. Killers kill because they’re unrestrained and society is the only thing that keeps us from killing all that surrounds us. Planet earth is beautiful, and the fate of the world is in the hands of a teenage sex bomb and his, well, talking hand. Also, bass occasionally drops.

The concept isn’t bad. A talking hand gains automatic Cool Points and it doesn’t prevent the story from exploring deeper things. Having a sex bomb for a main character isn’t a death sentence. It’s when the anime juggles 90’s Sci-Fi weirdness with no insight or boldness. The parasites are cool at first, but not for 24 episodes. Shinichi is a good-natured sex bomb and people are evil because they’re evil, so where’s the shock value?

The problem with Parasyte isn’t that it’s stupid. The problem is that it wants to be smart. Too many times it points to a bigger idea, something about human nature and eating meat. Then it undoes every insight it has by having sex bomb characters, pornographic violence and cheap emotional manipulation. The techniques don’t match the aim of the anime.

vlcsnap-2016-06-16-14h18m34s196

Parasyte ends up joining the ranks of pretentious grimdark anime who think violence equals depth. The violence is fun for a while. Limbs are torn off without a second thought. The Parasytes distort the human body in Cronenberg’s favorite ways. You can’t carry an entire show based on that though. The creators quickly run out of visual ideas. Besides the blades, muscle tissue and eyeballs everywhere the Parasytes don’t have much to offer. Blood stops being shocking after a few gallons. The action scenes are hardly action scenes. A lot of fighting is simply blades clanging in the speed of light.

Clearly, the series wants to be more than a silly Sci-Fi story about bodysnatchers. It’s hard to take it seriously when the lead character is a sex bomb and nobody points out how weird it is. Every female character with a speaking role expresses interest in him. The teenage ones’ affection are clearly towards romantic. Does that sound like a harem premise to you?

vlcsnap-2016-06-16-14h19m14s132

The difference between this anime and other harems is that it’s serious. It never addresses the fact all the females somehow love Shinichi. Yes, it should considering it happens so much. There’s even beating up of another girl’s asshole boyfriend. From a distance, the abundance of female characters is nice since stories like these are often criticized for the lack of female presence. Then again, if the main thing they do is to stroke the main character’s ego what’s the point?

Having sex bombs for characters in such serious shows is always funny. While the anime preaches to us about how horrible the world is, how horrible humans are and how dare we eat meat it forgets losers and winners are everywhere. Sexuality isn’t some antidote to our violent nature. Sexuality and violence go hand-in-hand. Both have winners and losers, defeaters and defeated. The difference is, violence is more fair. Unless you disabled, you can use your fist. I guess the creators are all sex bombs too.

Is calling Shinichi ‘privileged’ making me look insensitive? He loses people left and right, and yet he still comes off as a boring, privileged dude. External and internal troubles are not the same thing. Although a lot of terrible things happen to Shinichi, he has no internal struggle. He has no lens through which to view the horror.

 

Attack on Titan is an obvious comparison. Both deal with an epic battle of humanity against another being, and in the center is a teenage superhero. Eren also loses loved ones and is knee deep in the abyss. Unlike Shinichi, he has a clear personality through which the suffering is filtered. Eren doesn’t just feel bad over his troubles. He views them in his idealistic, hero-delusional lens. In contrast, Yukki (Future Diary) and Shinji (Neon Genesis Evangelion) react to the danger with fear and avoidance. Shinichi has no such lens. He gets sad and screams in sorrow for a while.

Nothing actually drives him. Survival doesn’t count, since all organism are driven by survival (or well-being). He’s barely active in the story. Things happen to him and that’s it. The only decision he makes are whether to fight or flee. It almost sounds clever, since the anime wants to say something about how humans are still animals. Only it’s not true, of course. Humans are the only organism who are aware of their own death, of their consciousness. You need such cognitive abilities to start thinking about existence. The Parasytes start going existential, too.

Characters die all the time. The light/dark contrast is clever and will never lose its shine. Here it ends up being a cheap trick. Nearly every character that’s introduced will die. Some die in the same episode they’re introduced. Others are lucky to survive a few more episodes. The game of ‘who will die next?’ may entertain some, but that’s just gruesome RealiTV. It’s easy to recognize who will die and how. Many characters die so Shinichi can grieve over them, feel bad and then not change. He doesn’t have a personality that can change. The result is cheap manipulation of the viewer. Introduce a character, makes us relate to them and then rip their heads off.

vlcsnap-2016-06-16-14h20m15s227

There is a little spark, a little energy here. The anime is based on an old manga, and you can see it. The tropes and storytelling style all belongs in an older time, of moral heroes and sci-fi paranoia. It’s another thing that’s almost clever. They could’ve mixed the moral heroism/optimism of Shinichi with the 90’s techno-paranoia that gave us “Spaceman”. There’s no attempt to bridge these two, though. Shinichi is moral for convenience and the darkness is here to shock. He would’ve probably been one of Reznor’s ‘pigs’ with how bland he is, or one of Manson’s Beautiful People.

It’s nice the soundtrack keeps up with the times and gives us Bass Music of all kinds. I love Skrillex and Zomboy and Knife Party and all these. The soundtrack is so good, in fact, that I hope it will make its way to Excision’s Shambhala mixes. Sadly, the few bass drops don’t make up for a shitty story. They make it slightly more bearable.

Parasyte is crap. There’s no way around it. What starts off as fairly bizarre loses its shine quickly. It’s another grimdark anime where people die violently and this is somehow reflective of how terrible life is. Parasyte plays a little more with light and dark, but in the end it all leads back to the abyss. Don’t expect the depths you can get by going to suicide communities though. It’s so much of an abyss as it is a black wall.

1.5 bad Cronenberg movies out of 5