Ergo Proxy

ergoproxy
If to be great is to be misunderstood, then Ergo Proxy is truly one of the greatest anime ever. It’s second only to Future Diary in how everyone misinterprets it, both the fans and the haters. Some of what you heard is true. It’s experimental, bizarre and sometimes a little too vague. Yet no one talks about how it’s not experimental in the conventional, silly way. No one mentions how human the story is, or how traditional it is at the same time.

Somewhere at its heart is a very traditional story. It starts off with a mystery and later becomes a journey of self-discovery, a wild adventure with stand-alone set-pieces. Being experimental isn’t denying common structures but creating your own. The weirdest anime have a familiar side. They distort common tropes and structures and build something new out of them.

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The anime makes its intentions very clear at the beginning. You know this is a deep sci-fi story because there’s no info dumps. Techno-babble is common in sci-fi and its antithesis. Sci-fi is about exploring the implications of technologies and possibles futures. How exactly a technology will work is work for scientists. The purpose of storytellers is to try to predict how it will effect us psychologically and philosophically.

Human relying on intelligent robots is familiar, but the anime is more focused on what it means. Machines are just advanced tools. Humanoid robots aren’t meant to be actual humans, but serve various factions. How far does a tool advance before it stops being a tool? The companion model is important. Tools are supposed to solve technical problems – they help us build, repair and cook. Yet here’s a tool whose purpose is to address a psychological problem.

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Psychological problems are bigger than technical problems. The toaster is either broken or fixed and, in general, doesn’t have a will of its own. Psychology leads to wants and needs. Psychology is dynamic and is constantly changing. A tool that cannot solve a psychological problem without having long-term effects.

Intelligence is also important for the development of psychology. The more complex the problem, the more complex the tool has to be. Eventually we develop intelligent tools, but intelligence leads to psychology, to asking questions. But the AutoReives don’t have to ask too much. The main philosophical question – why live? – has been answered inside their programming. The designer of the tool decides its purpose. It designs the tool for a specific problem.

In a way, this is the argument for the non-existence of a God or for an indifferent God. Human beings don’t have their reasons of existence written in their code. The only humans who do are humans born in artificial wombs. Vincent is the prime example of the Absurd Man. If you’re confused over what happens to him, that’s okay. He’s just as confused like most people are. Unlike the AutoReives, he has to put conscious effort, to break out of his comfort zones to find meaning.

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Even the pre-programmed people aren’t safe from the nature of reality. Intelligence is only useful if it’s able to develop on its own. An intelligent tool has to continue to learn, or else it’s not intelligent at all and can’t deal with the most complex problems. Either reality shifts and make us question our purpose, or our intelligence develops and leads us to these questions. That’s what the Cogito virus really is, isn’t it? That’s Pino’s arc. She starts off pre-programmed with a clear purpose. As she gathers experience, she develops a worldview, wants and needs. The line isn’t between men and machine. It’s between men and tools.

Ergo Proxy is mostly about the search for meaning. It’s appropriate because the anime sometimes can’t hold on to that. The conclusion it reaches is a familiar one, but I don’t think anyone has yet to supply a better answer. We cannot stop the search. Romdeau may be sealed and ordered, but the Cogito virus still exploded. People still wondered what’s going on, and Lil Mayar found a purpose of her own besides merely existing. Human connection is also important. When everything falls, there are still people to hold on to.

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The anime mirrors the characters and humanity in general. It bumbles from style to style. The atmosphere is fairly consistent with the anime mainly borrowing from genres rather than jumping into them. Still, the theme is either pushed too upfront with name-dropping of philosophers or hidden in episodes that don’t relate to this. That’s why being aware of traditional storytelling is useful. Merely rejecting them is silly when they’re a useful crutch.

In general, falling back on tropes is a bad sign. Cliches without verve are offensively boring. Ergo Proxy‘s case isn’t giving up. Rather, it focuses on having a surface as attractive as its depths. There’s no reason to cover up a deep story with a boring surface, anyway. The mystery and the adventure are just as intriguing. While the tonal shifts aren’t huge with few moments of lighthearted fun, there’s variety in the set-pieces. It especially improves when the anime slides into its adventure arc. The set-pieces are varied and often bizarre. Episodes are told in different ways, and are often self-contained.

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Sometimes it feels like you missed episodes, but only because the focus is on making the episode an individual creation. The connection to past events is made later. The focus is more on the story. That’s another thing people miss about the anime. For all its talk about philosophy, Ergo Proxy isn’t a collection of weird images and stoic phases. It’s heavy on storytelling, on characters interacting and things happening. It rarely, if ever, stops to inform the audience on its philosophical nature. When the AutoReives cry for their ‘raison d’etre’, it’s more because this term is common in the world rather than trying to impress the viewer with jargon.

Its only flaw is its messy nature, but that’s forgivable. Any time that explores its themes so well, that plays both the philosophical angle and the storytelling angle is bound to be messy. It’s not even lying big themes on a traditional story. Ergo Proxy constantly breaks, constantly bounces from one thing to the next. The verve is engrossing, but the anime is also confused. Since it’s not a complete experimental work and not an adventure with psychological portait, it should be in the middle. A anime that’s at once traditional and experimental should be brilliant, but that’s too much to ask for. Still, it doesn’t matter if Icarus burned when he flew to the sun. The wings still worked.

There’s no reason to pass off on this anime. It’s bizarre, messy, intelligent, emotionally engrossing and accessible. It’s far-out, so I can imagine plenty disliking this. Still, this isn’t the impenetrable Texhnolyze or Serial Experiments Lain. In fact, its awareness of traditions actually makes it more bizarre. It’s truly unusual in a way that few fictional works are. If I have to present anime to an outsider, this is one of the first I’ll think of.

4.5 autoraves out of 5

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Texhnolyze

texhnolyze
To call Texhnolyze one of the most predictable stories is an understatement. The only expectation it defied was the exepctation to be worthwhile. Other than that, this is your typical artsy anime. It beats you over the head with how artsy it is, using techniques that distinguishes it from mainstream anime. None of these techniques distinguishes it from the many ‘artistic’ stories out there. It often looks like an immature, more angsty little brother of Blade Runner or Eraserhead.

Is there a more redundant way to inform your audience that your story is serious by having grey colours and serious characters? Nolan used the same technique in Inception and made a complete fool of himself. He was so focused on being serious that hsi dreams looked like Michael Bay directed them.

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The anime doesn’t follow an idea of its own. The directors behind it watched a bunch of art house films, noticed the lack of dialogue in Blade Runner and decided that this is the reason it got the acclaim.

Being serious isn’t going to make me take your story seriously. Halfway through the series and all the characters still act the same. They all present the same variation of the stoic, apathetic characters. Some are less stoic than others, but that’s like saying there’s a major difference between New York Hardcore and Beatdown Hardcore. They more similar than they are different.

After 20 episodes, the 100th shot of Ichise’s indifferent, emotionless face is hilarious. It reeks of trying too hard. Is the life of people in harsh environments like this? Did the Jews in the Holocaust or the fighters in Sudan had time to just stare off into the distant with a stoic face?

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Think of any photograph of a war-torned or poverty-stricked place. Do the people have the privilege of being stoic? No. These photographs are harrowing because they’re full of pain and suffering. These are people who want life and struggle to survive, to find some kind of joy in it. Stories from Holocaust survivors are full of these moments. They’re not stoic but swinging from one extreme painful moment to a small relief of happiness.

The only place that actually is monotonous is your office job and suburban job. Texhnolyze is full of angst, the kind your suburuban dad gets after 20 years in the same job. It’s your boring monotonous pessimism you hear from a teenager when every day is exactly the same.

Actually, comparing this to teen angst is a compliment. Teen angst is an existensial storm of ups and downs, like that Nine Inch Nails album. It can be silly but it’s exciting. Texhnolyze is macho angst. It’s the same thing that fuels Game of Thrones and Cormac McCarthy novels. The old macho fantasy of men in suits not expressing emotions is a big hit now and is often confused with depth. The only surprise is that Texhnolyze doesn’t have graphic sexual abuse (Although we do get a sexy doctor).

You cannot horrify the audience by constantly showing suffering. Humans adapt. When feel something too much we get used to it and our perspective changes. Texhnolyze has the same emotional tone throughout the series.

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Bleakness and grimdarkness cannot be leading tones. They’re too narrow. You can use them in certain scenes but unless you’re doing something especially unusual there’s nothing there. You need to contrast it with something. People don’t suffer because they don’t have something. People suffer because they don’t have something that they want.

There are plenty of tragic and dark works out there, but they’re effective because they’re aware suffering doesn’t exist in a vacuum. You don’t have to show a moment of joy. Just showing it can exist in your world is enough. I only have to skim over Serial Experiments Lain to find a shot of girls laughing in bright colors. This is enough to inform me that in the world of Lain, people can be happy.

Some moments have potential to offer contrast, but the mood suffocates it. A sex scene is in dark colors and full of dread. We see a party, but there breaks Hal’s heart. It is a flat line, which means it’s both shallow and dead.

If Texhnolyze found a unique way to express the grimdark cliche, I would have forgiven it. If it would have gone full retard in the Techno-Industrial depart it would be a little fun. While the soundtrack is nice, the scenery never reminded me of Front Line Assembly. The decay gets more focus than the mechanical nature. The focus is on the mood, rather on something that will create the mood. This is no City of Rapture.

The most radical switch from this mood is the action scenes. The anime joins BTOOOM! and Deadman Wonderland by bathing in blood and faces distorting in pain. The show already established a cold, stoic tone. When these scenes kick in, the violence isn’t harrowing. The scenes don’t reveal any pain because we were already beaten the head with pain before. So all they do is take the suffering one step further, showing it more explicitly. Someone should’ve told them that what makes pictures from the Holocaust or Unit 731 harrowing is because we know these are real people. The people in Texhnolyze aren’t real.

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There’s a revealing interview with the creators. They said these action scenes were a response to the Shounen Jump style violence, where characters walk away bleeding. The creators wanted to express ‘pain’. If they had any understanding of action films, they would have known they are not about pain. Action anime is about aestheticized violence, about making violence look really cool.

Asking what the creators wanted to communicate, they said they don’t have any idea. They admit things changed as they series went along and that’s it. He hoped that the viewer would feel some kind of empathy or that they will think ‘this might mean this’. Does that sound like a work which involved deep thought?

I did not want the creator to analyze his own work. Still, I expected them to have some kind of direction. Lynch saying he sees absurditiy and weirdness all around him is enough to give you some idea what his films try to express.

If Texhnolyze was a mess of ideas it would still be amusing. If it jumped off from one idea to the next it would at least be there. Not knowing what it’s about, instead, makes for an anime that never builds towards anything. The tone never changes, since they never know what it was about in the beginning so they had no foundation to build upon. It ends with a big battle and an antagonist who’s a rip-off on Fallout‘s The Master only without the charisma, humor and the depth.

I engaged in a long debate with hopes of finding value. While the person raised a lot of valid points and there is something here about the nature of existence and ‘being human’, it’s not conveyed. I engaged in that debate while watching the last episodes. They’re an improvement and the above-ground is a great idea, but the stoic mood and boring violence overpowered any depth there could have been. You don’t cover depth and ideas with a boring story. Your cover needs to serve the ideas, not obscure them.

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Some also told me the characters are not the point, but if this is about humanity they must be the point. You cannot have a story about human nature or existence without characters. Existence and stories don’t exist outside of characters. You can have a story without many things. You can have a story that’s just an inner monologue, but without characters the only thing you can write about is asteroids hitting planets and blowing shit up. That’s just a Michael Bay story without women.

Perhaps I’m an idiot. Perhaps there is something deeper beneath the 100 shots of apathetic and ultra macho faces. Perhaps everyone just jumps on the bandwagon of grimdark and think that if the anime has a serious tone, then we must take it seriously. I’ve experienced plenty of strange and ‘artistic’ stories. Most of them were weird enough to be interesting for a while even if they failed. Texhnolyze is a predictably artsy anime that can’t escape its trap. Even if it says something about existence or optimism, in the end it wants too much to be serious and everything is dead.

1.5 stoic faces out of 5

Terminator Genisys

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Genisys is far from a return to the glory days of Judgment Day. Expecting any film to live up to it is silly. It’s one of those great films where the people involved probably had no idea how good their stuff is. That’s why James Cameron left the building. He knew he couldn’t handle something this good. Nobody after him understood, either. At least the guys who made Genisys show an understanding of the first films, if not of how to make one.

Although it’s easy to miss because stuff gets blown up, Judgment Day is filled with ideas about the nature of men, machine and weaponry. It’s a one-dimensional story about Raging Against the Machine on the surface, but some people think Fight Club is encouraging rebellion. The films always hinted Skynet wasn’t the real enemy. Skynet isn’t a faceless villain to shoot up. Skynet learns to destroy from the people who created it.

Men are the ones who got obsessed with weapons and violence. They are the ones who solve conflicts with shooting the enemy. There is irony in destroying Skynet with the same methods that made Skynet want to destroy us. In a way, Skynet is the physical embodiment of man’s violent nature.

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The new Fear Factory album shares a title

This is why the machine in these films is almost always represented as weaponry. The actual purpose of the characters in Genisys is to reverse the world to a time before war, so humans would not be born into weaponry and violence (using weaponry and violence). Of course, we cannot truly exist without violence or technology. That’s why we get Terminators on either side. One side thinks the solution to all these problems is to be done away with the world, and one thinks that letting everyone live is the better idea.

This is what Kyle Reese means by ‘because we’re humans’. It sounds a bit cheesy, but the series was always about searching for the alternative to the violent nature of man. The whole ‘challenging fate’ comes into play, too. A deeper discussion of the themes is for another time. What all these paragraphs lead to is the film’s biggest strength and its reason for existance.

It’s not a generic action film with Terminator on the poster to attract audience. All the themes in previous paragraphs surface here. It’s actually far more concerned with the Terminator mythology than its reputation for great action scenes. This means this is the first sequel that understands the greatness of the previous films. It acts like the previous two never existed and goes straight back to talking about fate, weaponry, machines, violence and other deep stuff.

Theoritical knowledge doesn’t always translate to creative skills. The right pieces are all here. Emalia Clark looks exactly like how a military young Sarah Connor would look like and the film has the same color schemes. It may the creators were too busy replicating the atmosphere and feel, they forgot about action scenes.

Slow motion makes a cameo apperance a few times, which is great. Other than that, the action scenes have no intensity to them. A bus flips over and that’s cool. Cars exploding remains beautiful, but the violence doesn’t feel unstoppable or dangerous. People tend to shoot each other and this is where it ends. There is no unique camera movements, or a memorable set piece. There is nothing like the final battle of Judgment Day, which felt like a visualization of a Fear Factory song. It could be the PG-13 rating.

It’s also more plot-heavy. The first films had their moments of humanity because of how straightforward they are. People come from the future to blow stuff up, and then it’s one long chase scene that gives the characters moment to think philosophically. In Genisys, thinks are always happening. There is a tangled web of timelines and people traveling across timelines and robots who can copy others so you’re sure who is who.

Worry not if this sounds like Homestuck. It never reaches that level of bullshit, but it’s unnecessary. Everyone in the film knows technobabble is just cool words, so why use them so much? It was cool the first time, but then people can remember a life they could have lead or things along these lines.

It does connect to the whole ‘challening fate’ thing, but it’s still pointless complicating. The sudden appearance of Skynet at the end also came off as an asspull. The creators missed an opportunity for an alternative climax. Skynet sat somewhere between pure evil and a villain with a drive. By letting him speak, they could develop the opposing worldview. They do it a little, but the climax is concerned with replicating Cameron’s climaxes. Since they don’t have Cameron’s visual skill (or his love for Industrial music which he doesn’t reveal), it’s just two huge guys fighting. Centering the climax around a debate between the heroes and Skynet would have contributed much more to the film’s themes. Showing that Skynet can be defeated with intelligence and not violence would strengthen the film’s conclusion that we don’t have to be this violent. It did work for Vault Dweller in the first Fallout game.

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The album is referenced often in the film

At least Schwarznegger is as good as always. The film will let you know that he’s old, but he also became a fan of Fear Factory. At least I’d like to believe that it was a reference to their album. He still looks great packing a shotgun. He still delivers his line with zero emotion, and that makes him both hilarious and realistic. Any time he’s off-screen everyone looks a bit lost. Actually, even in the old films everyone looks lost while Schwarznegger isn’t on screen. No one could play the Terminator character like he does – just look at all the other Terminators. The Terminator may be his only meaningful performance, but it’s a great. Hopefully he’ll bless with a few films like Commando before he retires.

The film is messy and clumsy, but not lazy. There is a genuine attempt to revive with the myth, using the same themes that defined it. The creators don’t have Cameron’s skill and the soundtrack contains no songs from that fanboy band I kept mentioning in my review. It’s still worth a watch if the myth does anything to you. Some have said the franchise has been played out and they do have points, but Genisys lays ground for someone to pick it up and improve on it. That said, the franchise probably won’t get a second chance if anything after this won’t work.

3 Fear Factory songs out of 5