Danganronpa: The Animation

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I could’ve written this review without watching the anime. For all its twists and turns, Danganropa works like you’d expect it to. Even the claim that it’s not as in-depth as the game doesn’t feel relevant. It’s a darkly humorous anime filled with hilarious characters. There isn’t much psychological depth, but everyone is memorable and no one gets demonized.

Danganronpa understands why Death Game scenarios work, and what are its strengths and weaknesses. These scenarios rely on a fairly unpredictable out come. We know the main character wins, but not always who will be his final match. The most important part is the characters. Their personality modify their interactions, the methods they use and how the ‘matches’ go.

By abandoning any characterization, you’re left with emptiness. All you will have is a show of violence, which can only be entertaining for so long. Thankfully this isn’t BTOOOM!. You can tell by just looking at the brilliant character design.

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Every character has a distinct look. No character is allowed to look like another. I haven’t seen a cast with this much effort put into the design. Everyone sports different hairstyles, outfits and even shapes of the eyes. The differences are more than just to tell apart the character. Each detail helps to point to the personality of the character. This is how character design should be – expressing the character using the visuals.

They are not psychological portraits. They are a collection of quirks, but these quirks never point to some realistic personality. The characters are, after all, chosen more for their skills rather than their personality. Normally this would lead to perfect, boring characters. In this guys, the talent points more towards some personality that’s exaggerated and made to feel alive, if not realistic.

It’s not that these are shallow without hope. There is hope for some depth and the show occasionally taps into it, but that’s not how we get to know the characters. We know them like we know our classmates – we know their patterns and learn to laugh about it. Even without the psychological aspect, it’s a vivid, entertaining cast.

They’re so entertaining that even the dullest characters (Who are for some reason the main ones. Someone was taking crazy pills) are entertaining. Neagi and Kirigiri are archetypes without much blood in them. The former is normal and means well. The other is a cold girl who always runs off to the writers, who tell her how to solve the mysteries. They never reach the heights of Fukawa or Junko or pretty much anyone, but they’re a cut above characters in the same style.

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The best of them all is Monokuma. He’s the embodiment of the series and why it works. If the premise and the characters don’t look weird enough, we also get a talking teddy bear that runs the school. He treats the violence and absurdity flippantly, as if it’s normal.

Isn’t this how comedy works? It presents an absurd situation where no one recognizes the absurdity. Although Danganronpa‘s story is a mystery, all the techniques are comic. It puts more emphasis on weird situations than a coherent puzzle. The mysteries aren’t exactly cleverly built. They’re messy and require some leap of faith, especially as the series goes on. The final twist is pure comedy.

Good mysteries are more than just predictable. They have an interesting structure and don’t rely just on the outcome. Absurdity is one way to do it. Even if Danganronpa‘s structure is fuzzy, it’s never boring. Every mystery is unique and memorable.

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The comedy also works because of its darkness. This is another case where darkness isn’t used to minimize the horror but amplify it. The bear is cute and the academy looks pretty, but it’s a cruel way of life. There seems to be no other solution than dying or killing, and yet the series knows this isn’t a good reason to sacrifice absurdity or characters. Just because a situation is harsh doesn’t mean it doesn’t have a funny side to it.

There is almost something meta about Monokuma. That route is never explored, which is a shame. It could’ve lifted the anime a little higher. Monokuma keeps telling the students to kill each other so he won’t get bored watching them. Isn’t this why you watch the anime? You watch it to see them kill each other. Wouldn’t be boring if the students decided not to kill each other, but just to kill time with each other?

The anime explores this question a bit, but not enough. Extending the time where the characters just being themselves could’ve put these two next to each other – School Life and Mystery – and we’ll have to ask ourselves what we prefer and why.

It doesn’t suffer from the over-abundance of ideas like its sister anime, Future Diary. In that one, ideas came and went. There were a lot of hints they could be explored but then they were dropped. While Danganronpa has these routes, it knows it can’t explore all of them in 12 episodes.

 

The few themes that appear – despair, violence, friendship – are used to spice up the story. The story is slightly shallower, but it’s also more organized and better paced. I’m sure the visual novel has more ideas, but in 12 Danganronpa manages to tell a hilarious mystery and not get sidetracked.

It’s in no way just advertisement for the visual novel. It’s a very entertaining anime filled with vivid characters, weird situations and a funny mystery. The approach to the genre is different, but better than the common one. It may lack substance, but it makes up for it in being entertaining. You don’t need a lot of episodes and fights that last for hours to be entertaining. You just need characters and situations that are odd enough to be memorable. You don’t need punchlines to be funny, you just to find the funny in already existing situations/characters.

3.5 upupupupupu out of 5 upupupupupupu

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John Corey Whaley – Where Things Come Back

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Someone decided to mix John Green and Chuck Palahniuk. He even decided to place his story in a dead end town that gave Local H their talent and their fear of failure. It’s a good thing I didn’t know all of this before I read the book. The disappointment would’ve hit harder.

Whaley borrows some stylistic choices from Palahniuk, but barely scrapes what made him worthwhile. He doesn’t borrow his shock antics, but that’s not much of a praise. Chuck’s choruses are here, only they’re not as inventive or informing as before. The purpose of this repetition is to inform us about the character. Victor uses the clinical “see also:” because he’s viewing the world in a detached way. Tender kept referring to cleaning because it was in his docile nature.

Cullen is an angry teenager, but this is where his personality ends. As an angry suburban teenager I recognize I was born to privilege, but it doesn’t automatically make for a happy life. You can give your parrot a safe environment and food, but ignore him and you might find that he discovered self-harm without Nine Inch Nails.

There is more to life than physical well-being. The psychological is just as important. Once we don’t have to fight for survival, we still need a reason to keep going. That’s one reason we get all these depressed teenagers. What do you expect when you put them in an isolated community where they spend most time studying and with little human interaction? Do you want to be the parrot who stares at people talking, joking and laughing while never noticing you exist for a second?

Other problems can strike suburban life, but this is a common one that’s easily brushed off as nothing by ignorant people (if they’re your parents, then the situation worsens). Cullen suffers none of that. He’s not a jock who gets all the girls, but he has a best friend with a girlfriend who feels comfortable kissing him. He has sex with two girls in this novel, one is slightly older than him and the other is the town’s main hottie (both of which make the advances). He also had a thing going on with another before the events in the book started.

Cullen’s life is kicking. Why he’s so angry is never made clear. He dislikes people, but no one is an outright asshole. Nothing about him makes him an outcast or a weirdo. He has no weird hobbies or habits. He can’t even get angry over being bored. If girls and driving around are available to you, then you have some joy in your life.

The whole disappearance thing is an external event that isn’t a part of Cullen’s personality. What’s important is not the tragic event but how it affects the character, and we don’t see it. Cullen stays angry without change. He doesn’t become more detached or more social. He manages his sexual opportunities like everything is fine. Sex is a positive force in his life. He’s neither encumbered by sexual frustration or relies on it too much like Palahniuk’s Victor Mancini.

The book is darker than John Green’s novels (excluding the cancer book). Whaley is more comfortable looking at the darkness and the story is less convenient. His characters are also more flawed than quirky. Whaley’s outcasts aren’t odd angels. Lucas has his Green-esque charms, but both he and Cullen are portrayed as stubborn kids who need to expand their horizons a little.

Whaley also questions Cullen’s hatred of everyone. Green tended to cast everyone out, put them on the bleachers so they’ll watch how cool the nerd is. Whaley has moments where we’re exposed to the others’ humanity and their flaws. A great moment like this is with John Barling. Cullen views him as a punching bag, but Barling’s scene shows he’s just another guy trying to find some value in his life. When the bully’s life gets wrecked, Whaley doesn’t celebrate.

In fact, the side characters are the best part here. Each has a little arc of its own, and a novel about them would be more interesting. Barling has a story about escaping failure and trying to do something big. If Quitman starred in his own novel, it could be a revealing one that gives us the bully’s point of view. How Cullen’s parents deal with grief is fascinating. Each deals in his/her own way and these means change with time. This is how Whaley brings a character to life:

“”Yeah, we used to fight over your cookies. And Dad would always come in and say, ‘Now, now, the only way to settle this is for me to eat the last one,’ and he’d snatch it before we could stop him.””

Such deeds can inform us about who these parents are. There are better moments here. If Whaley had so many, why aren’t they the stars of the novel.

It may be the brisk pacing. Every description of Cullen’s parents is insightful, but they’re not lingered on enough. Whaley moves quickly, as if afraid that lingering on characters will somehow boring. His story never resorts to lame action to make us feel something is happening. He knows better than that, but he doesn’t understand that a good enough moment is worth lingering on.

Unnecessary details still find their way in. Whaley gives a biography of a character whose only importance is its death. The specific details of his background, his time in Ethiopia have no effect on the story. Start from the death and drop a few mentions of his harsh family and you’ll have enough. At least Whaley’s antagonist doesn’t fit the role of evil asshole who ruins things for everyone. He couldn’t make the instigator’s madness understandable, though. Cabot felt more like a plot convenience. Again, Whaley should have slowed down and wrote more moments that define who this character is.

Whaley shows potential. His view of Young Adult is more mature. He wants to be up there with Catcher in the Rye (which is name-dropped, of course) and he wants to reach its depth, not just quirkiness. It’s halfway done. Whaley left enough annoying cliches, but the good stuff that remained are just seeds.

2.5 woodpeckers out of 5