No Game No Life

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12 episodes of praising Instrumental Reason doesn’t make for good fiction, but it makes it clear why the anime blew up so much. Popularity is never a result of quality, but of fitting in with the zeitgeist, the common biases and worldviews of an age. That’s why Game of Thrones is so popular since it shows a masculinity that’s dark, therefore intelligent instead of the happy-go-lucky nonsense of 80’s action films. As for this anime, its popularity comes from how blatant it is in showing Instrumental Reason to be the supreme reason. Imagine those vegans or marijuana advocates who think that their pet issues would solve all the world’s problems.

Before we discuss why this anime is so bad, let’s clarify what I mean by ‘Instrumental Reason’. I capitalize it because it’s a useful term. To use Charles Taylor’s definition, it is reason which is about efficiancy and problem-solving. It asks how fast we can solve a problem, what is the best way to solve a problem.

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Take the case of a busted wheel. When your wheel’s gone bust, you don’t ask what it means, what ramifications it will have on pop culture or on our perception of gender and reality. All that matters is that we change tires as quickly as possible, and that the tire will be good enough to last as long as possible. While there are theories dissecting the meaning behind games, when we play chess we don’t think what the game means. Rather, we asks how we beat the game.

In contrast, there is what I’d call ‘reason of meaning’. By that, you ask what is the nature of things. We don’t just ask how to end racism and poverty, but what exactly is racism and poverty. We’re interested in understanding these issues, defining them, understanding what is bad. Instrumental Reason leads to a lot of money for hi-tech buffons, but it cannot solve all problems since it doesn’t tell you what the problem, or the meaning of things is.

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Sora and Shiro are one pair whose world is in Instrumental Reason. While games have meaning, the meaning is related to the mere act of playing. We don’t question whether or not we should win a game and what is the nature of winning chess – the rules decide that. The world of Disboard is a world where every problem isn’t just solved by games, but by Instrumental Reason.

That means it’s a world that doesn’t have any meaning at all. The nature of any problem doesn’t matter, since there will be an arbitrary equation that must solved. Once we solve this equation, the problem ends. The anime tells the story of a megalomaniacal brother-and-sister who beat people in games, gain power and minions and occasionally pay lip-service to morality.

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Now, if the series was an examination of such Instrumental Reason, it would’ve been fine. If Instrumental Reason was merely a dominant storytelling tool, then it could still have a decent story. By that, I mean that the show works similar to Death Note and Code Geass. The story moves mainly by challenges facing the characters, and the characters need to solve them. The viewer gains pleasure from trying to solve the riddle along with the characters. However, the meaning of these challenges isn’t important.

Instrumental Reason is so dominant in this anime that these challenges don’t even pretend to have meaning. Death Note may have been a series of riddles, but underneath it there was supposed to be a story about the morality of executing criminals. It failed because it didn’t create situations where we examined the issue, but rather only asked ‘who will win?’. In similar fashion, the only question this anime asks is ‘how will Sora and Shiro win?’.

As a storytelling tool, it’s incredibly boring. It’s essentially watching a staged game. The whole thrill of watching sports is that you don’t know who will win and nothing is decided until the last moment. Stories which use Instrumental Reason make you watch a man playing chess against himself, only with more narrative fluff and (in the case of anime) pretty visuals.

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So as a story, this is a complete failure. Really, it’s about nothing. Only near the end it says something about the nature of games, but the whole thing happens in an alternative reality. Once the characters are thrown into it, no mention of the real world. Without admitting there is a real world where not everything is a game, it cannot explore the nature of games. Many throw the word ‘escapist’ around and it’s always debatable how escapist a show is, but can anyone debate this? The characters literally escape the real world so they could play forever.

If the story is an absolute failure, at least it could do well in other aspects. Sadly, it’s all bad except for the art. The art is easily some of anime’s best. It’s such a shame that a highlight in anime art is glued to a horrible story. Look at those vibrant colors, how every scene doesn’t have so much a depth of detail but a depth of color. It creates the feeling of a truly fantastical world. It applies to character design, too. While the series is shameless in fanservice, each character gets its unique touch, unique eye shapes and hairstyles. Shiro isn’t the best design, but her design is a good case in point. Her hair isn’t just long but has a distinct flow to it. Jibril is another excellent case. For a character who floats around half-naked, they sure thought about a lot of unique touches – the asymmetrical gloves, the gardient in the hair.

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Sadly, this is where the positives end. Some of the characters are good, but they need a different setting and a different storytelling method. Stephanie Dola could’ve been a light in the dark, a contrast to the world. Her emotional reaction actually could’ve added some ‘reason of meaning’, show us a character who thinks about other things besides winning. Too bad her role is to be slapped around, sexually humiliated and generally used as a tool. If so far you were convinced my rantings about ‘Instrumental Reason’ was just cranking about, here’s the final nail. The anime takes its one character who has a different view than constantly puts it down.

Sora is tied to this problem, and to the misogyny problem. He’s a 20th century masculine stereotype. Writing about transformation of masculinity in fiction is incomplete without him. We see how once the manly hero packed guns, now he’s shagging women and is being a conniving, selfish asshole. What defines Sora isn’t heroism like those in the 80’s movies, but his pure ‘Instrumental Reason’. All that matters to him is winning, all he can think about is winning.

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Occasionally he displays some moral code about being nice to those he lose. We never see the general ethics that guide him, though. Since he’s comfortable using everyone as pieces, he’s more like a Wolf of Wall Street, doing everything to win and using people as means to an end. It fits with the zeitgeist. Go to school, and they will teach you how the only important thing is making loads of money. Whatever technology you invent, whatever content you produce, it doesn’t matter so long as you get money. No surprise our politicians are so corrupt.

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Using people as means, besides pissing off Kant also gives the whole anime a strong misogynistic bent. You don’t just see women in sexy situations, but often humiliating situations. Stephanie gets the most of it. An episode is dedicated to treating her like an animal only to teach her a lesson. He also takes pictures of her nude without consent and there’s the whole ‘laughing at flat women’ thing. I don’t see anything funny about humiliating a girl, taking nude pictures of her and generally framing her as inferior and dumb. Worst of all, we’re meant to cheer for Sora and the characters eventually come to like him. I don’t see how his rise to power demanded treating Dola so awfully.

Contrary to the creator’s idea, I would rather have a beer with Stephanie Dola and not just because she’s a woman. No Game No Life is pure escapist fantasy for the hi-tech age. In an age where we want to just solve problems instead of thinking about their nature, it’s the ideal anime. I’m reminded of a story where some government officials asked how to lower the amount of poor people. Onc offered to change the definition to the American definitions, and then there will be less poor people on the count. Notice how the numbers change but no one asks what exactly poverty is and what’s the actual problem. It’s a comfortable mindset, but we don’t live in Disboard. Our world isn’t clean and ordered where each problems have clear laws. In this world, you have to ask what is the problem, what it means and the whole shebang. Also, you can’t go around treating women like Sora treats Stephanie. Somebody might come and get all 80’s Action Movie on your ass.

1.5 misogynists out of 5

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Deadman Wonderland

DEADMAN
The Nu Metal song in the beginning could’ve been a good sign of things to come. The anime could’ve been the visual version of Nu Metal – loud, heavy, violent, stupid and a lot of fun. Too bad it’s closer to early Drowning Pool than Mushroomhead or Slipknot. A lot of stuff happens, but nothing is fun.

The warning signs are in the first episode. Ganta (‘gangsta’ minus two letters) has no personality. Brief slice-of-life tell us nothing about him other than that his taste in women is generic, his best friend is more extroverted than him and that he’s nice.

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He’s a bland stand-in for the viewer. He’s defined by the most vague attributes – he’s nice, he wishes good for everyone and he feels a little weak. It’s a nice suit the viewer can insert himself into and feel better at the end at overcoming the pain along with Ganta.

A character defined by being normal and good-willing can work. The writers would have to be aware that this is his purpose, though. They will have to make sure his normality is constantly contrasted (because normality is in itself empty) and that his goodwill is active. This worked for Danganronpa.

Ganta isn’t Naegi and there are no one here as mad as Daganronpa’s students. We never get an insight into how the events actually affect him. Then again, the events are meaningless acts of cruelty. All Ganta can do is be depressed for a while, inner-monologue about how weak he is and then stand up to protect his friends.

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Wasn’t this what Sakamoto did in BTOOOM!? The major difference between the two is that Sakamoto had less people to talk to, so he also inner-monologue’d during fights.

Shiro isn’t much better. Her personality is amusing but runs out of steam before you notice it had any steam in the first place. Yuno is an obvious comparison, and Shiron is everything Yuno satirized. She exists to please Ganta and to help him. She doesn’t have anything beyond this.

Yuno was defined by being a yandere. The fact she needs someone is the center, not the someone she needs. Without Ganta, what can you do with Shiro? She walks around, acts cutsy and solves problems for Ganta.

It’s possible that the manga develops her differently. There’s a big twist thing that’s not revealed in the anime but is elaborated upon there. In this anime, she’s our hero cute female sidekick.

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The creators also can’t be imagnative with their cruelty. Buckets of blood are spilled and people get shot in the head. Many were abused in their past. It never builds towards anything. Everyone just suffers.

In order for us to understand suffering, we need to see the difference between one kind and another. We need to see how different characters approach the situation. Many in Future Diary had a difficult past, but they took it differently. They weren’t just senseless psychos. It affected their desires and worldview in a way that’s connected to their personality. There is a difference between Yomotsu’s rough justice, Tsubaki’s hatred, John’s megalomania and Yuno’s obsession.

Violence is just tossed here. It’s something to cheer for. How can you take a show seriously when everyone is so sadistic? The world is cruel, but it’s also strange. Stories from Holocaust survivors are more shocking not just because they’re real but because they’re going somewhere.

Humans adapt. People who live in harsh circumstances adapt or die. In the most intense times in the army I didn’t have time to inner-monologue. In this anime they just monologue. The reason the pain of Danganronpa‘s cast was believable was because they had more than pain in their lives. The show made it clear each of these characters could stand on its own.

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None of the characters of Deadman Wonderland can exist outside the anime. They’re all tied to the emotional core of doom’n’gloom. Without senseless violence they don’t exist. Characters who need senseless violence are senseless.

It’s ironic how the series tries to say something about brutal entertainment. The whole set-up is violent entertainment taken to reality. It’s an interesting concept, especially when we deal with prisoners. The rights of criminals and what to do with them is a controversial issue.

It seems the anime’s answer is that we should massacre them in entertaining ways. If this was supposed to be a critique, it should’ve made the violence truly shocking. Violence is shocking not when it’s extreme, but when it has some sort of meaning. This is why Yukki killing a bunch of orphans is more jarring than any ‘difficult past’ story here.

Yukki’s violent rampage was a result of a person who is sure he can bring everyone back to life. It’s an embodiement of ‘once people become easy to copy/resurrect their life lost value’. The Deadman Wonderland is brutal, but also cool. The people are using weapons made of blood. The race has them dying in all kinds of ways. The camera always lingers on the body so we will get a clear image of it. It’s pornography now.

I could’ve forgiven this if the series wasn’t so pretentious. I love aesthecized violence, and you can use it to give commentary on it. Borderlands is both violent and comments on violence in video games. What exactly Deadman Wonderland is trying to say about our relationship with violence is unclear. People are cruel, so?

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If it was more stylish, if the focus was more on the violent games than the psycho-drama thing it would’ve been better. There are some cool visual ideas. The race scene could’ve been fun, but instead it’s a celebration of gloominess – brutal violence with no energy that’s still pornographic. It’s just unpleasant.

It’s actually hypocritical. The series points to us how disgusting brutal entertainment is, but the show itself is nothing but brutal entertainment. Its violence only exists for our pleasure and the cruelty isn’t deep. It’s like how in the Saw films, Jigsaw talks about how we should appreciate life but forces others to kill.

At least it’s better than BTOOOM!. The series does reach some kind of conclusion. The grand story doesn’t end but they create a central enough arc that does. The setting and characters are also wild enough to be entertaining occasionally. People are getting their heads split open, there’s a loli with a sword-whip-thing and weapons made of blood. It’s pretty fun.

It does have a weird relationship with sexuality as expected. It’s not drowning in fanservice, but the female cast is hanging around with more nudity than practical. Shiro has a skin-tight custom that makes her look naked, another girl is half-naked and the camera literally pauses so we could stare at some G-cups. These type of anime generally fail at sexuality, but despite the occasional moment Future Diary was mainly concerned with the personalities. Danganronpa also never sank to these lows. Sexuality is fun but not when it’s off-topic. Why is the sexual features of every female character is emphasized? At least there’s a dude with killer abs here.

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At least the people in the sound design knew what they’re doing. There are some guitar riffs and industrial beats. It’s the perfect soundtrack. There are even Cannibal Corpse-like blast beats during the Carnival Corpse. If only they had a better anime to fit these cool beats to.

Deadman Wonderland is occasionally fun, but it’s closer to BTOOOM! than to . If doom, gloom and sadism are impressive you then you find some enjoyment here. I wouldn’t even recommend it for people who are into violence. The brutality is never stylish, never cruel in a way that stays in the mind. It’s halfway there and the result is just unpleasant. It’s a bad Nu Metal song – full of angst, noise, ‘brutality’ but no fun or depth.

2 killer lolis out of 5