Kyoukai no Kanata (Beyond the Boundary)

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At some point, someone had a vivid dream with a lot of cool visuals. He pitched them to a studio with a lot of budget and they said, yeah, we’ll run with it. Perhaps some asked about character design and plotting and symbolism, perhaps not. If they did, the production committee just said ‘oh, what the hell’. They hoped that by the force of sheer charisma and some visual inventiveness, it’ll be easy to miss how empty the whole thing is

What producers miss about anime like these is that you can’t mask emptiness. Great anime with great visuals who do bizarre things but somehow succeed don’t rely on a single element. Grand experiments like Future Diary work because they leave no stone unturned, and no element unfocused. That anime wanted the whole thing – psychology and philosophy and character development and action and romance. It wasn’t successful, but it was brave and that made it exciting.

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Beyond the Boundary¬†doesn’t seek to replicate this specific method. Rather, it tries to impress by sheer volume and energy. Wackiness is the essence and it works in some places. The dreamshades never look like ordinary enemies. An arc concludes in a surreal fight which includes a train floating in free space. In the climax, there is some kind of paralell world floating above ours. Inside it there’s terrain that’s always shifting. The main antagonist trap himself and another person inside empty white space. That’s quite cool, at least visually.

Our characters, in the beginning, are given more than stereotypes. Slight differences in dialogue, like how the little sister’s insults tend to drag on – add life. Even quirks that have nothing to do with personality, like Mirai collecting bonsais helps to add life. These tiny details are the differences between actual human beings. Usually, adding quirks without connecting them to a personality is a sign of sloppy writing. The series finds ways to balance those, with Mirai’s collection only cropping up occasionally – enough to show us he has interests outside the story, not enough for the quirk to beg for importance.

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Then it’s over. Nothing happens to these characters across 12 episodes. I didn’t expect deep psychological portraits, but I expected versatility. A one-dimensional character isn’t one with one trait. Rather, it’s one that reacts in a predictable, repetitive and almost mechanical fashion. If a character uses the same sentence in each situation, it’s one-dimensional.

Now, catchphrases can be fun but the characters have nothing but catchphrases. Once they stick to a quirk, they never let go of it. In the early light-hearted moments, the right comic timing makes these invisible. This flaw is more apparent in the last, ‘serious’ part of the series. The world is about to end, people might die and we still get the old joke about how Hiro’omi loves little sisters. In the midst of the apocalypse, characters still kick the silly woman

A character doesn’t have to change through the course of the story. What must happen is revelations. The new events need to reveal something new. Even if your character is defined by one trait, different events should show different sides of this trait. When the apocalypse finally kicks in, everyone behaves in exactly the same way as in the first episode. The only difference is that they’re slightly more serious. I know about Hiro’omi in episode 1 just as much as I know about him in episode 12. In fact, I actually know less.

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The Serious Turn is a problem for many such shows. You’ve seen it in High School DXD and in Big Order, where an external enemy comes in and everyone works together to defeat it. The laziest storytelling is to give the hero some external thing to do, some sidequest and have them perform it. You don’t have to be bothered with writing a personality. Just have the dude solve the murder or help the girl. Your typical airplane detective novel features such characters.

When the Serious Turn arrives here, the anime loses all its vitality and quirkiness. Suddenly there’s a whole conspiracy in the works that doesn’t add anything. Characters become forgotten, vanishing for scenes and showing the authors had no idea what to do with them. They couldn’t imagine how their personalities would react to the gigantic enemy, so they just have them stand there. If they move, it’s because everyone needs to gang up on the bad guy.

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Our hero also loses his quirks and saves the world because he doesn’t want his loved one hurt. What the Serious Turn shows us is how empty these characters are. If the quirks were connected to something bigger, the climax would’ve been vastly different. Every character would have a unique way of reacting to it. The anime got me when Akky decided the world isn’t worth living without the person sacrificing themselves to save the world. This cliche is only acceptable in ultra-ridiculous heroic stories. If your stories are ultra-ridiculous, your characters will be too and they’ll actually react to events in ridiculous, memorable ways instead of convenient ones.

Only Mirai rises above the mire. She could’ve been better, being pushed towards either the psychological direction or the ridiculous direction. As it stands, she’s a beacon of charisma in an otherwise empty cast. She has a personality that adjusts her reaction. The clumsy, hesitant and bumbling persona isn’t the most original. Mirai’s at least a convincing portray of it. When the climax hits, she’s still a mess, still uncomfortable in her own skin. Her personality might not be particularly original, but at least it exists and affects her reactions. It makes her the most alive character in the anime.

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She’s also the only one blessed with a good character design. It’s bizarre that in an anime with perchance for odd imagery, everyone will look ordinary. Akky looks slightly better than most harem protagonists, but he has nothing going for him besides blonde hair. Hiromi has a nice bowl for a hair and that’s where the distinctive details end. Some characters look so dull that it’s a wonder they still put effort into giving them voice-actors. I don’t expect them all to be as iconic as Mirai. As an expression of personality, Mirai’s design was is fantastic. At least give me something to look at.

This anime could’ve been a lot of fun. It does start off wild, with a wacky fantasy element and total disregard for making sense. Sadly, the creators didn’t have the gusto – or the imagination – to fully go there. If it would’ve been a nonsensical mess, it would’ve at least been bizarre enough to ponder. Instead, it’s another anime that settles on everyone being nice, saving the world from a dude who pushes up his glasses.

2 people who got lost beyond 5 boundaries

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Welcome to the NHK! (NHK ni Youkoso!)

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Here it is, people. This is no hyperbole. NHK is the worst anime of all time. It is one of the worst pieces of media you can conjure. A reality show about the Kardashians must be better than this. Pathetic YouTube parodies are better than this. In order to make something worse than this, you’ll need to let Ian Watkins brag about his pedophilia in the Lostprophets album that was never made.

There is no correlation between artistic quality and morality, as Lostprophets have displayed. Yet, you have to wonder what kind of awful person would subject the world to this. Worse, what kind of person would make an anime whose purpose is to make fun of anime watchers? Imagine if your ordinary school bully made an anime. There is so much wrong that I want to rant about it, shoot up heroin and watch Texhnolyze. That one was also bad, but it looks like a better version of Digimon Tamers over this, and Digimon Tamers is already brilliant.

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I’m not sure where to start with this mess, so let’s get with the art style. Art style is important. If not, you wouldn’t use a visual medium. Why, then, are the artists so unimaginative? Something makes me worry it’s on purpose, like those East Coast rappers who are so afraid of sounding ‘not real’ their beats barely have a drum. Everyone in this series is black haired and has no distinct facial features.

This may sound realistic, only it isn’t. People in real life actually look distinct. Even if you eschew wacky hairdos, your characters must not look like they came out of the assembly line. There are no odd touches to the hairstyle, different body structures, or an arrangement of facial features that stick out. In fact, the artists are so unimaginative that they can’t come up with a basic sexy design. Our main characters work on an eroge, and the design they come up with can barely touch the most obscure visual novels. Even when they could use anything in the artist’s arsenal – twintails split into 4, floating hair, purple lips – they still end up with a dull design. It’s worse than visual novels that have ‘same face, different hair syndrome’ because at least Da Capo’s girls have pretty hair.

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Everyone in this show is also fit and quite hot, despite being hikkies. Satou spent days in his room doing nothing (literally nothing, he’s not aware of the existence of porn). He doesn’t cook for himself and drinks a lot of beer. If you expected an overweight dude who looks like George Martin, you’re bound for disappointment. Satou looks more like Brad Pitt in his Fight Club era with a shirt on and a less aggressive stare. If these guys opted for anything realistic, we would’ve seen the consequences of isolation on Satou’s body. Instead, he looks like a side-character from Free!.

As for the story itself, don’t expect any understanding of what pushes people to be hikkies. Don’t expect a deep, dynamic psychology that reacts to the environment and is an active agent in the story. Any comparisons to WataMote are null, since this is the complete opposite. Tomoko struggled. She was lonely but she had to act and do things. We saw her failures, saw her difficulty and it made it so dark. What Tomoko goes through is our every social awkwardness, only every day.

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Satou doesn’t really have to struggle. In fact, he’s not much of a character at all. He has no desires, no life outside the story. He exists so others could pop at his door and force him to get help. It’s not much of a struggle if all you do is react to situations. Sure, it’s not enough to just be offered sex. You also have to go through the dilemma whether to say yes or no to that.

These are two different struggles. One man struggles with getting something, the other is being offered something and needs to accept it or reject it. The creators aren’t aware of the difference. They don’t know how to let a character drive a story, so they offer external conflicts he has to solve. The dilemma of whether to choose yes or no is hardly there, because the anime relies on events and not characters. If Satou chooses ‘no’, nothing actually happens. He doesn’t have a personality to move on from that ‘no’.

Satou, as a character, isn’t an exaggeration. He’s inconsistent. Despite spending years locked in his room, he doesn’t know anything about video games or internet porn or, well, anything. Keep in mind Satou isn’t an Unabomber-style hermit. Hikkies tend to have a hobby that keeps them in the house. Satou should’ve done something during all this time, should’ve gained some knowledge even if it’s only about non-canonical Star Wars planets. He’s completely ignorant of culture that it’s most likely he spent the entire time staring at a wall.

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That’s not impossible, but shouldn’t such a person be affected with a major disorder? Shouldn’t that disorder affect every aspect of their life? Socially, Satou is perfectly fine. Whereas Tomoko struggles every second, Satou is relatively confident. The only time social weakness rears its head is when the creators need him to scream for comic effect. Oh look, a hikkie yelled bullshit and emberassed himself! That’s some high-class humor!

The anime isn’t really about the pains of being a shut-in. The conflict is solved in a few minutes around episode 23 – no psychology, no development. Suddenly there’s a problem, so Satou walks out and he’s no longer a hikkie. Rather, it’s about the joys of conformity, how the world is a beautiful, welcoming place and you all should stop watching perverted anime and get in line. That’s ironic, coming from a country where people ‘conformed’ and let the military run the Rape of Nanking and Unit 731.

The ‘highlight’, if you can call it that, is the anime’s treatment of suicide. The idea life may not be worth living crosses the mind of the creators for no more than 5 seconds. Except for a brief moment, the creators go hammer about how irrational it is. The people in question have their reasons, but it’s pushed aside using ‘irrationality. At the end of the arc, some dude goes hammer about how their suicide will harm others and so they should stop. What an original argument. All of the philosophy behind is being shattered to pieces the size of the atom. Too bad the logic that fuels it can also be used to coerce people into rape, but better shut up before the thought police come.

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Darkness does exist in this anime, but it’s either skimmed over or played for laughs. Misaki’s and Yamazaki’s darker sides exist, but Misaki’s is barely allowed to surface. By the time it does, it reaches its expiration date and Misaki is the redemption. Her dark side never truly hurts Satou. The monologue that supposedly exposes her is to exaggerated, too comical to be a true confession. Like any other piece of darkness, it’s more funny and has zero insight.

Black comedy shouldn’t just have unpleasant topics. It should illuminate them. If you’re going to laugh about sensitive subjects, you need to do more than be funny. So WataMote put us in Tomoko’s shoes, dissecting her failures into little details, showing the absurdity and the pain. Even Borderlands takes violence seriously. Some of it is commentary on how lightly we take violence. By shocking us with how casually the characters treat violence, it gives us a mirror.

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Yamazaki is a lonely dude who’s inept with women. You don’t see his failures, or the pain of rejection. You see him spit monologues about how awesome 2D girls are. It’s quirky, funny and makes you feel good about yourself that you’re not such a loser. Satou’s inner monologues aren’t unhinged enough to show a mental instability, but also not coherent enough to show deep thought behind them. It’s funny that he ‘hallucinates’ weird, Doby-like things. Perhaps the voice actor is to blame. Satou reacts mostly by screaming, but that’s once in a while. In general, he functions well enough.

When they fail, it’s always because they were too weird. The world is mostly benevolent, with the occasional schemer here and there. A few scenes comment on the isolation of the modern world, but it’s always implied the characters brought themselves to this eternal isolation. It’s such an optimistic view, a ‘pull yourself by the bootstraps’ crap people tell others because they think luck doesn’t exist. Characters rarely deal with failure that’s caused not necessarily because they’re to blame, but because that’s how the world works. Things just sometimes don’t work.

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Based on Satou’s situation, he could’ve easily grabbed to Misaki and use her to increase her social skills. As a later character displays, in this world you can do anything if you only try. Said character starves from shutting himself in, so he crawls out and immediately finds a job. What a friendly world that is, where people walk to your door and offer to develop your social skills and where you can apply for any random job and be accepted.

is a ridiculously optimistic anime that refuses to acknowledge the world isn’t a happy happy joy joy place. Characters who feel bad are mocked or written as irrational morons. As we know, everyday other people walk to others’ doors and offer help. What? It didn’t happen to you? That’s odd. Perhaps this anime isn’t so realistic. Perhaps what makes something truly unrealistic is not things that cannot happen. Rather, it’s when the meaning underneath the symbols – in this case, the optimism – is completely detached from reality.

0.5 out of 5. I don’t come up with a unique phrase for this crap