Genisys is far from a return to the glory days of Judgment Day. Expecting any film to live up to it is silly. It’s one of those great films where the people involved probably had no idea how good their stuff is. That’s why James Cameron left the building. He knew he couldn’t handle something this good. Nobody after him understood, either. At least the guys who made Genisys show an understanding of the first films, if not of how to make one.
Although it’s easy to miss because stuff gets blown up, Judgment Day is filled with ideas about the nature of men, machine and weaponry. It’s a one-dimensional story about Raging Against the Machine on the surface, but some people think Fight Club is encouraging rebellion. The films always hinted Skynet wasn’t the real enemy. Skynet isn’t a faceless villain to shoot up. Skynet learns to destroy from the people who created it.
Men are the ones who got obsessed with weapons and violence. They are the ones who solve conflicts with shooting the enemy. There is irony in destroying Skynet with the same methods that made Skynet want to destroy us. In a way, Skynet is the physical embodiment of man’s violent nature.
This is why the machine in these films is almost always represented as weaponry. The actual purpose of the characters in Genisys is to reverse the world to a time before war, so humans would not be born into weaponry and violence (using weaponry and violence). Of course, we cannot truly exist without violence or technology. That’s why we get Terminators on either side. One side thinks the solution to all these problems is to be done away with the world, and one thinks that letting everyone live is the better idea.
This is what Kyle Reese means by ‘because we’re humans’. It sounds a bit cheesy, but the series was always about searching for the alternative to the violent nature of man. The whole ‘challenging fate’ comes into play, too. A deeper discussion of the themes is for another time. What all these paragraphs lead to is the film’s biggest strength and its reason for existance.
It’s not a generic action film with Terminator on the poster to attract audience. All the themes in previous paragraphs surface here. It’s actually far more concerned with the Terminator mythology than its reputation for great action scenes. This means this is the first sequel that understands the greatness of the previous films. It acts like the previous two never existed and goes straight back to talking about fate, weaponry, machines, violence and other deep stuff.
Theoritical knowledge doesn’t always translate to creative skills. The right pieces are all here. Emalia Clark looks exactly like how a military young Sarah Connor would look like and the film has the same color schemes. It may the creators were too busy replicating the atmosphere and feel, they forgot about action scenes.
Slow motion makes a cameo apperance a few times, which is great. Other than that, the action scenes have no intensity to them. A bus flips over and that’s cool. Cars exploding remains beautiful, but the violence doesn’t feel unstoppable or dangerous. People tend to shoot each other and this is where it ends. There is no unique camera movements, or a memorable set piece. There is nothing like the final battle of Judgment Day, which felt like a visualization of a Fear Factory song. It could be the PG-13 rating.
It’s also more plot-heavy. The first films had their moments of humanity because of how straightforward they are. People come from the future to blow stuff up, and then it’s one long chase scene that gives the characters moment to think philosophically. In Genisys, thinks are always happening. There is a tangled web of timelines and people traveling across timelines and robots who can copy others so you’re sure who is who.
Worry not if this sounds like Homestuck. It never reaches that level of bullshit, but it’s unnecessary. Everyone in the film knows technobabble is just cool words, so why use them so much? It was cool the first time, but then people can remember a life they could have lead or things along these lines.
It does connect to the whole ‘challening fate’ thing, but it’s still pointless complicating. The sudden appearance of Skynet at the end also came off as an asspull. The creators missed an opportunity for an alternative climax. Skynet sat somewhere between pure evil and a villain with a drive. By letting him speak, they could develop the opposing worldview. They do it a little, but the climax is concerned with replicating Cameron’s climaxes. Since they don’t have Cameron’s visual skill (or his love for Industrial music which he doesn’t reveal), it’s just two huge guys fighting. Centering the climax around a debate between the heroes and Skynet would have contributed much more to the film’s themes. Showing that Skynet can be defeated with intelligence and not violence would strengthen the film’s conclusion that we don’t have to be this violent. It did work for Vault Dweller in the first Fallout game.
At least Schwarznegger is as good as always. The film will let you know that he’s old, but he also became a fan of Fear Factory. At least I’d like to believe that it was a reference to their album. He still looks great packing a shotgun. He still delivers his line with zero emotion, and that makes him both hilarious and realistic. Any time he’s off-screen everyone looks a bit lost. Actually, even in the old films everyone looks lost while Schwarznegger isn’t on screen. No one could play the Terminator character like he does – just look at all the other Terminators. The Terminator may be his only meaningful performance, but it’s a great. Hopefully he’ll bless with a few films like Commando before he retires.
The film is messy and clumsy, but not lazy. There is a genuine attempt to revive with the myth, using the same themes that defined it. The creators don’t have Cameron’s skill and the soundtrack contains no songs from that fanboy band I kept mentioning in my review. It’s still worth a watch if the myth does anything to you. Some have said the franchise has been played out and they do have points, but Genisys lays ground for someone to pick it up and improve on it. That said, the franchise probably won’t get a second chance if anything after this won’t work.
3 Fear Factory songs out of 5